# 9:05 by Adam Cadre, v1.11 (2012.0724) / Original release 2000.0103, Z-machine V5 # VERIFIED COMPLETE SOLVE: won=True (win text), died=False # # Reproduce with the RNG-pinned replay harness (free, no API): # cd ~/src/zwalker # python3 scripts/replay_solve.py games/zcode/905.z5 walkthroughs/905_verified_win.txt --seeds 4 # => 905_verified_win.txt: VERIFIED 0/None at seed 1 | 20 cmds | died=False | won=True # # 9:05 is Adam Cadre's famous one-scene twist game. You wake up late with the # phone ringing; the obvious path is to shower, dress, and drive to work like # a good citizen - which ends with security wrestling you to the floor and # "*** You have been sentenced to life imprisonment ***", because the office # routine you tried to perform belongs to the man whose body is under the bed. # The game is scoreless, so this walkthrough carries a WIN_TEXT directive # keyed to the one genuinely winning ending. # # Ending: after cleaning up (the game refuses to let a mud-caked wreck out # the front door), we grab the keys, unlock the car, and at the second # freeway onramp answer YES instead of stopping at Loungent Technologies: # "You merge onto the freeway, crank up the radio, and vanish without a # trace." followed by the banner "*** You have left Las Mesas ***" - the # getaway, the only ending where you escape. # # Deterministic, no RNG on route: the game is a single short scripted scene # with no combat and no random events; every seed 1..4 replays identically. # The seed pin is kept purely for harness uniformity. # #% WIN_TEXT: You have left Las Mesas # # Generated by direct machine play through the GameWalker pathway (both # endings machine-verified); replay-verified by scripts/replay_solve.py. get up s remove clothes remove watch drop all shower take watch n open dresser wear clean clothing take keys take wallet e open front door s unlock car enter car yes no yes